STEAM’ is the latest educational initiative which integrates Science, Technology, Engineering, the Arts and Mathematics education. STEAM HQ is the first classroom of its kind in our local area, so far, and is all about igniting students’ curiosity, creativity, critical thinking and innovation through authentic, experiential learning opportunities.
Giving students the opportunity to connect ideas, knowledge and techniques from Science, Technology, Engineering, the Arts and Mathematics and combine them in new and interesting ways, empowers students to see curriculum learning as relevant and connected, and not just a series of stand-alone subjects.
Our STEAM Education programme develops our students as citizens who can participate in and contribute to society. To tackle the big issues facing society, we need problem-solvers, innovators, critical and creative thinkers who can challenge existing thinking, ask new questions and explore innovative solutions. Questions, not answers, drive thinking. So instead of focusing on memorising the answers to problems someone else has already solved, our STEAM program focuses on developing in students the curiosity to ask questions; to wonder how and why something works; and the ability to connect this knowledge, with their own ideas, in new and creative ways.
To support our students’ curiosity, creativity and critical thinking, we created a STEAM DESIGN PROCESS:
Importantly, this process also supports students to develop their writing skills. Writing templates support students’ thinking at each stage of the design process and students’ writing is supported and developed by providing authentic purposes and opportunities for writing.
Check out these really informative articles from 2018 to find out more: